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Client 22.01.2015 (1.45.11.47)

Server update

 

  • Maximum accuracy of all tank weapons fixed. Now it corresponds firing tables of the real guns.

  • М469 HEAT shell added to M103’s ammunition load.

  • Piercing effect of 90mm T33 shell fixed. It is now historically accurate.

  • Maximum fire rate of the M103 is increased from 2.94 to 3.96 shots per minute.

  • Engine power for the Ferdinand SPG changed from 530 horsepower/3000 rpm to 600 horsepower/3000 rpm.

  • Maximum fire rate of the Ferdinand increased from 6 to 7.2 shots per minute.

  • Maximum fire rate of the M8A1 decreased from 12 to 9 shots per minute.

  • Maximum fire rate of the SU-122P decreased from 3.96 to 3.6 shots per minute.

  • Correct ammo allocation within modules for KV-85 added.

  • T-34 Prototype’s  characteristics - Mass, engine power and maximum speed changed according to “ Album of photographs and characteristics of T-34”. The exact changes are: mass changed from 26.5 to 25.6 tons, engine power from 450 hp to 500 hp, maximum speed from 49 KmpH to 53.85 KmpH

  • Weapons’ characteristics of US tanks with 37mm guns fixed. For earlier vehicles, cannons with an initial velocity of 2600 feet per second are used, for the later vehicles (M22, M6A1) -  cannons with initial velocity of 2900 feet per second using М51B1/B2 ammunition. Armour piercing effect increased accordingly.

  • Ammo capacity of the M19 SPAA’s magazine’s case increased to 8 shots. According to the M19 manual, the magazine of this gun had two cases with 4 shells each.

  • Camera position fixed for the M41.

 

Restart launcher to see changes

 

Note all changes apply to all platforms unless stated in the changelog!

 

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  • Upvote 34

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(1.45.11.47 Client Update)

 

  • Error when tank’s tracks wheels were not animated fixed. 
  • Line thickness in sniper view reduced. 
  • “Switch User” button is back in player’s profile.

 

Note all changes apply to all platforms unless stated in the changelog!

  • Upvote 17

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