Sign in to follow this  

Server 22.12.2014 is a server update which means that it will be applied on the game servers over a period of 24 hours. During this time, bug reports regarding specifics mentioned here and their effect in a battle will not be considered as a bug in this period and as such will not be taken into consideration.

  • Increased survivability for all crew members in all ground vehicles against fragmentation damage
  • Damage effect of secondary fragmentation cones for all shells has been increased (spread angle and damage of the fragments themselves)

  • After penetration effect for HEAT (hollow charge) shells have been increased (damage caused by the HEAT’s jet and damage of the resulting secondary fragments have been increased)

  • Centre of gravity position for all M4 Sherman tanks has been fixed. Because of this issue, the vehicle was slightly tail heavy  and the angle of the frontal armour to the horizon was too high.

  • 105mm M1 HE shell damage has been fixed. Armour penetration has been decreased from 35mm to 28mm. Radius of possibility to penetrate armour of such thickness has been decreased from 0.7 to 0.35 m

  • Settings of the ammunition load for M4A3 (105) tank damage have been fixed. By error they were set for “wet load” with decreased chanced on explosion and fire of the ammunition

  • Gear box of M24 tank has been fixed. Transmission ratio for low gear, high gear and reverse has been set up according to “TM  9-729 Light tank M24”

  • For anti-air vehicle M15 machine-guns are now are set as coaxial weapons

  • Error which led to it being impossible to apply skins on Mk I Grant has been fixed

Note all changes apply to all platforms unless stated in the changelog!


Provide Feedback here

  • Upvote 31

Share this post

Link to post
Share on other sites
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.