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25.06.14 (Hotfix & Server Update)


  • Fixed a bug that caused tank shot animation not to be played.
  • Fixed a bug that prevented users from joining battles due to lack of ammunition.
  • Fixed a bug with RP gain being displayed incorrectly in the debriefing window.
  • Fixed incorrect rendering of cockpits during night time flying.
  • Memory usage optimized for 32-bit systems.
  • Fixed some graphics issues with the HDR option turned on.
  • Fixed a crash with OpenGL render and SSAO on.
  • Fixed reflections in hangar with OpenGL render.

Server Update:

  • Fixed Panzer IV/70(A) armouring, front armour of the cabin and hull increased from 60 and 50mm to 80mm. Based on Spielberger Panzer IV & Its Variants page 158.
  • Fixed T-34E armouring. Thickness of the lower-front armour of the hull was changed from 99mm to 45mm. Equivalent thickness of the engineer/driver hatch was increased from 35mm to 45mm. Fixed an issue where rear plate of the turret wasn’t accounted for in the damage model.
  • Fixed armouring of the T-34 type 1942 and T-34-57 type 43. Equivalent thickness of the engineer/driver hatch was increased from 35mm to 45mm.
  • Fixed elevation angles for Pz.Kpfw IV of series C,F,G,H from -10+30 degrees to -10+20 degrees. Based on Spielberger Panzer IV & Its Variants page 58.
  • Fixed maximum speed of the Stug III ausf from 58 to 40 km/h. Based on Spielberger 'Sturmgeschutz & Its Variants", page 253.

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