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Update 21.05.2014 (1.41.7.30)


  • Fixed kill assignment after player leaves a vehicle using “eject”.

  • Fixed kill assignment after aircraft loses wing. Previously, It was possible that a player would not receive a critical and a kill after this occurred.

  • Performance for Nvidia video cards on DirectX9 has been improved.

  • Performance in tank battles has been improved.

  • Fixed several client crashes.

  • AI tank behavior has been slightly improved. It will take ground terrain into account more when it tries to aim at a target.

  • AI tank behaviour for all maps has been changed, they also take enemy tank movement into account.  

  • In game screenshots will now be disabled whilst window is minimized.

  • Ground Vehicle control settings have been improved.

  • Improved distant shadow rendering in tank battles.

  • The damage model for the captured German Sherman has changed (look for details in our DevBlog), armour plates thickness changed, armour geometry will be changed in the nearest minor update.

  • MD-5 fuse delay for 76 mm UBR 354A/353A AP ammo. Distance after which the fuse will become active is increased from 10 to 17 cm.  

  • Aircraft airfield repair criteria changed. Decreased overall amount of damage after which plane cannot be repaired.

  • Artillery cooldown has been increased to 2 minutes, spotting round hit time is increased from 5 to 6 seconds. Time between spotting rounds is increased from 3 to 5 seconds. Angle of grazing is changed from 45 to 40 degrees.   

  • Extinguisher activation button has been set to “action 6” by default.   

  • 152mm ammo used by AI artillery on Kursk fixed. Now damage caused by ammo detonation is calculated correctly.

  • М48 HE shell localization fixed (Sherman tank,  PBJ-1H plane)

  • Aircraft for PBJ series and B-25 series rudder control efficiency has been increased.

  • Do 217 E-4 has received an FM based on the Do 217 E-2

  • Sabre Mk. 5 extended fuel consumption fixed

  • Incorrectly increased fuselage drag for MiG-15 fixed.  

  • Engine boost value (incorrectly increased) changed for F-82E
  • Upvote 96

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good little patch. especialy "eject" thingy and anoying AI.

preformance improvment welcomed, but pls put in a fix for older ATi cards. 

and i still get no effects while fireing in zoom mode

  • Upvote 6

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Still no german jet BR changes, still no gold for Squadron battles.

 

Disappointing. Again.

 Fixed bailing good.. not fixed BRs, no scrool zoom, dissapearing invisible tanks, and still silent uinvisible shots not so good.. hope you fix those first asap.

 

sry this will be a half foreign language post:

 

- you wouldnt mind to keep this off-topic/derailing stuff out of here, do you ? thx - relliK -

  • Upvote 2

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  • Fixed kill assignment after aircraft loses wing. Previously, It was possible that a player would not receive a critical and a kill after this occurred.

 

I dont agree getting kill.

 

I can lose my wing(black) but still, I can land my plane safely. (Of course, not talking about "wing ripped off" situations. I'm talking about heavily damaged wings)

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I'm still firing ghost rounds, but it is nice to see that Gaijin is tackeling problems

Edited by BlackDragon1032
  • Upvote 3

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