Search the Community

Showing results for tags 'ship hype'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official News and Information
    • Project News (Read Only)
    • Updates Information (Read Only)
    • Developers Blog (Read Only)
    • Reference Library (Read Only)
  • Academy
    • Welcome New Recruits - Check in Here
    • The Academy
  • Game Discussion
    • General Discussion
    • Game Mode Discussion
    • Machinery of War Discussion
    • Historical Discussion
  • Knights of the Sea - Closed Section for Beta Testers
  • Technical
    • Community Technical Support
    • Moderated Bug Reports
    • Moderated Suggestions
  • Mobile Applications
    • War Conflict
  • Community Related
    • War Thunder Live Community
    • War Thunder Wikipedia
    • Squadrons
    • eSport Section
    • Fan Zone
  • War Thunder Player Council Hall
    • WTPC Discussion
    • Player Council Information Area
    • WTPC Election Station
  • National Communities
    • Česko-slovenská komunita
    • Deutschsprachige Community
    • Comunidad de habla española
    • Communauté francophone
    • Społeczność polskojęzyczna
    • Comunidade Lingua Portuguesa
    • Türkçe Konuşan Topluluk
    • Other Languages

Calendars

  • Community Calendar



Found 1 result

  1. I'm not a very big GIB GIB, HYPE HYPE type of guy, but am very excited nonetheless. I would like to start off with the naval battle mode Gaijin has detail us on the most: "Convoy Escort" on ice-fields (combined with planes & tanks in Finland or Norway maybe)? Here's the description: The first thing that strikes my mind is this is the first permanent battle mode/objective that plays a central tactical role in the battle. Another thing I'm really excited about this is that escorting/protecting supply-VIP naval convoys from enemy boat and aircraft fire could potentially be the objective that links ships, planes, and tank together. By "linking together" I mean that the air force, army, and navy ingame will grow to depend on one another for a logistical, strategic victory whether it be air-dropping supplies, protecting landing, amphibious assault, & resupply ships, or providing close-air-support (CAS). Baron did the most gameplay footage from the last 2 "Pre-CBT" sessions and touches on some of the topics I mentioned: Thoughts?