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Showing results for tags 'ai'.
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I am so sick and tired of having AAA or ai ruin matches. I am tired of having to give up all my advantages because AAA sniped my engine from 5 kilometers away. I am sick and tired of having matches that should have ended within 20 minutes go on for almost an hour in some cases. Because as soon as you gain the advantage over an opponent, 50% of the time they run to their AAA. I am tired of having won an altitude advantage over multiple opponents being the last player on my team, only to get the "player of your team has been hunted" message, and have two ai aircraft dive on me from above. Forcing me to give up my altitude and energy advantage over the actual enemy players on the enemy team. I am tired of thinking I am safe from enemy AAA, only for it to shoot through hills and other terrain. Yes, you heard that right. AAA can shoot through terrain. I am tired of players J'ing in and out of their aircraft while sitting on the runway to deny the enemy team a kill, while they let their airfield AAA take out player after player after player. This has been an issue for over a year at this point. It's incredibly frustrating, and impacts gameplay in a negative way massively. It's these things that make me push ALT + 4. These problems need to be fixed!
I got in a dispute with a guy today in a live RB tank battle. He says killing AI tanks using your tank counts toward your stats in the Service Record. My argument was the AI are counted in the match's stats including end-game stats but those kills are not counted for the Service Record kills and only human-to-human kills are saved. So, which is it?