KnightoftheAbyss

Senior Technical Moderator
  • Content count

    8,634
  • Joined

  • Last visited

Community Reputation

1,067 Outstanding

About KnightoftheAbyss

  • Rank
    Marshal of the Air Force

Profile Information

  • Gender
    Male
  • Location
    Australia
  • Interests
    Military History/Warfare, Aviation, Aviation Software Engineering/AC Maintenance, War Gaming

Recent Profile Visitors

13,493 profile views
  1. Cool!! Thanks for letting us know. Cheers
  2. No further contact from OP. Task Closed.
  3. There is a difference in the replays. The Client one shows the latency issue most often. This is why we ask. Replays are not 'film' there is no image. It is a data reconstruction. The Game server is able to determine a crash from anything else. Ramming in the game is permitted. (There is even an Achievement for it). This is not a bug, it is normal gameplay. Cheers
  4. Hi, This issue is already known and has been sent to the Developer's for resolution. Task ID:0055463 Thank you for your report Kind Regards, KotA
  5. Unable to replicate issue. It is most likely your issue was caused by data latency or communications issues. The fact that this only 'sometimes' happens supports the above conclusion. Cheers
  6. Not a bug. There is no "Damage Model" showing. You have the X-Ray view and the Vehicle view.
  7. I have been unable to replicate this issue. I suspect it was a data latency or communications issue. Review of the replay also indicates that the M6A1 probably fired first. We would need the server replay for that.
  8. Please re-start your computer and re-test. Thanks
  9. Hello! Thank you for your help improving the game. Your information has been forwarded to the developers and the tracking number is: ID: 0056675 This thread will remain unlocked for one week (7 days) so that anyone with additional information\evidence\examples will have a place to post. After this time the report will remain active but will be archived. It will also serve as a place where the developers will post questions for you to answer so please keep up to date here.
  10. Hello! Thank you for your help improving the game. Your information has been forwarded to the developers and the tracking number is: ID:0056674 This thread will remain unlocked for one week (7 days) so that anyone with additional information\evidence\examples will have a place to post. After this time the report will remain active but will be archived. It will also serve as a place where the developers will post questions for you to answer so please keep up to date here.
  11. Thanks, I wasn't clear what page the reference was from the Title page. It looks like a separate reference.
  12. Another Technical Moderator and myself tested this issue and could not replicate it. I was readily able to kill the ASU-57 with a .50cal machine gun. It is most likely that the issue was caused by a data latency or communications issue. After viewing all the information and considering the Test results, I do not believe this to be a bug. If you wish to discuss this decision further, please PM me. Cheers
  13. Hello! Thank you for your help improving the game. Your information has been forwarded to the developers and the tracking number is: ID:0056670 This thread will remain unlocked for one week (7 days) so that anyone with additional information\evidence\examples will have a place to post. After this time the report will remain active but will be archived. It will also serve as a place where the developers will post questions for you to answer so please keep up to date here.
  14. Unable to replicate issue. No issue in Testing with controls or Instructor. Most likely your issue was caused by momentary disconnection from the game servers, or a data communications issue. I do not believe this to be a bug. IF you wish to discuss this decision further, then please PM me. Cheers
  15. Thanks, I will investigate and get back to you shortly. Cheers
  16. What is the source of the second reference? I need this information.
  17. Thanks, I will investigate further and get back to you. Cheers
  18. Thanks. I will investigate further and get back to you. Cheers
  19. If this is occurring only 'sometimes', then as we have discussed before, it is likely that this is a data communications issue and not an issue with the game. A bug by definition is "an error in the logic or algorithm of the code". Therefore EACH time the errant piece of code is parsed it should generate the same result. Does this make sense? Software cannot just 'decide to do something different; than was coded. So you have the server replay to compare to the client one please. Cheers
  20. There is already a report existing on this issue. ID: 0036831 I have added this information to that report. Cheers
  21. Thanks, We will investigate further. Cheers
  22. Please ensure that you follow the guidelines and provide the information requested. Otherwise your posts will not be Approved as it clearly states on the Reporting Header. Your report on this issue didn't even come close to complying with the Guidelines and was subsequently not Approved. This was the totality of your report presented. (Below) These are the Guidelines for Report submission. Specifically: Even this response does not provide the files requested. As this issue is occurring on yours and one other machine (out of the millions that have WT installed) we need the files requested from YOUR computer to investigate further. Have either of you replicated this issue? Thanks
  23. Hello! Thank you for your help improving the game. Your information has been forwarded to the developers and the tracking number is: ID: 0056669 This thread will remain unlocked for one week (7 days) so that anyone with additional information\evidence\examples will have a place to post. After this time the report will remain active but will be archived. It will also serve as a place where the developers will post questions for you to answer so please keep up to date here.
  24. Please supply the client replay and the server replay for review. As outlined in the guidelines for reporting issues. If this was carried out in Test Drive then please attempt to replicate in a Custom or Random Battle. What mode was used in Test Drive mode? What was the status of the Crew Training and Vehicle modifications status during the "test". Have you replicated this issue, or did only occur the once?
  25. Hi, Thanks for the report. I suspect that this was a data latency issue. For the upload issue: Please go to your Forum Profile. (Very top right hand side of this page - you will see your username displayed -next to Messages and Notifications) Select > Profile Name > My Attachments (Left hand side menu) Select File(s) and Delete accordingly Did you replicate this? Or was this a once of event? Cheers
  26. For clog files etc. Please go to your Forum Profile. (Very top right hand side of this page - you will see your username displayed -next to Messages and Notifications) Select > Profile Name > My Attachments (Left hand side menu) Select File(s) and Delete accordingly Thanks for your report. Can I please draw your attention to the guidelines for making a Bug Report on the Windows Forum HERE - Please ensure your reports comply with these guidelines. To better help us resolve the issue, please also include the following: 1. A detailed description of the issue you have. It is also important that you describe how we can reproduce the issue and if you are able to reproduce it. 2. Please attach appropriate client replay, server replay link and/or video file(s), as well as any screenshots if they show the issue. 3. Game mode the bug occurred in (Arcade, Realistic, Simulator or all three) and the version of the game the issue occurred in. 4. Attach your system's current DxDiag Log. 5. Attach the Client Log of the session in which the error occurred. If the problem is persistent, attach the latest one available. SEE LINK to obtain both logs => HERE If no further information is received within 48 hours, we will close this task and you will need to submit a new report. Kind Regards, KotA
  27. Hi,

    Can you tell me why was my post deleted from the bug report section without explanation? What do I have to do to get this issue looked at?

    -------

    1. I have been using the Short Stirling Mk I and Mk III for a while and i noticed how fragile the elevators and flaps are. But now i realized that they don't even have to be hit to be destroyed. Any time the Stirling gets hit somewhere, there is a chance the elevators will brake off without taking any damage. This sometimes happens to flaps as well.

    2. Short Stirling Mk I and Mk III

    3. Something other than bullets makes the Stirling's elevators fly off. This should not happen.

    4. Happened in Air Realistic, not sure about arcade.

    5. Replay attached. I come under fire at around 5:30; the elevators come off at 5:46, seconds after being shot at; 1-2 bullets hit the left elevator, several hit the left wing and the rudder, none were anywhere close to the right elevator

    6. game_, launcher_, and start_app_ logs attached.

    replays.rar

    logs.rar

  28. Hi PainGod, Same as your other report. I can only read a opening page and page 33 in that document link. Everything else just has the Google and Uni watermarks. I will check my P-47 references. Cheers
  29. Hi PainGod, That reference to me is showing only a couple of pages (and not page 51). The Google watermarks etc all show, just not the information. I will check my P-47 manuals and see if I can find the relevant information. Cheers
  30. Yep, It looks ok at this stage. I am still investigating. i have been ill recently and this has delayed things. Cheers
  31. Thanks for your report. Can I please draw your attention to the guidelines for making a Bug Report on the Windows Forum HERE - Please ensure your reports comply with these guidelines. To better help us resolve the issue, please also include the following: 1. A detailed description of the issue you have. It is also important that you describe how we can reproduce the issue and if you are able to reproduce it. Have you replicated this or did it occur only the once? 2. Please attach appropriate server replay link and/or video file(s), as well as any screenshots if they show the issue. 3. Attach your system's current DxDiag Log. SEE LINK to obtain log => HERE If no further information is received within 48 hours, we will close this task and you will need to submit a new report. Kind Regards, KotA
  32. Thanks for your report. Can I please draw your attention to the guidelines for making a Bug Report on the Windows Forum HERE - Please ensure your reports comply with these guidelines. To better help us resolve the issue, please also include the following: 1. A detailed description of the issue you have. It is also important that you describe how we can reproduce the issue and if you are able to reproduce it. Was this a once of event? Have you replicated it? 2. Please attach appropriate client replay and/or video file(s), as well as any screenshots if they show the issue. 3.The version of the game the issue occurred in. 4. Attach your system's current DxDiag Log. 5. Attach the Client Log of the session in which the error occurred. If the problem is persistent, attach the latest one available. SEE LINK to obtain both logs => HERE For file upload access to the Forums carry out the following: Please go to your Forum Profile. (Very top right hand side of this page - you will see your username displayed -next to Messages and Notifications) Select > Profile Name > My Attachments (Left hand side menu) Select File(s) and Delete accordingly We cannot accept compressed files for security reasons. If the clog file is too large please replicate the event and then submit its clog file. If no further information is received within 48 hours, we will close this task and you will need to submit a new report. Kind Regards, KotA
  33. Hi Conraire, Thanks for the report. Like the other one, II will read, investigate and get back to you shortly. As mentioned previously I have been unwell and there is a backlog of reports that will take me sometime to clear. Cheers, KotA
  34. Hi, Thanks for the report. I will read, investigate and get back to you shortly, I have been ill and there is a backlog that may take me several days to clear. Cheers, KotA
  35. Hi Conraire, Thanks for the report. As usual, I will read, investigate and get back to you shortly. I have been ill lately and there is a backlog that I need to clear. Cheers, KotA
  36. Hi Thanks for your report. Can I draw your attention to the guidelines for making a Historical Issues Report HERE - Please ensure your reports comply with these guidelines. Can I draw your particular attention to point 3 of the above link please; 3. A detailed description of the fix you suggest. Provide sources including references that underline your position. *Please be reminded that Wikipedia or other private Websites are generally not considered as reliable sources. The required number of sources requires depends on the type of source presented: User Manual / Repair Manual / Factory Manual etc (Flight/Pilot/Maintenance Manuals Engineering Drawings etc) - Historically acknowledged reference sources - single source is required. Reference works (collections of vehicles) Biographies, Books, "expert" opinion publications, websites etc - at least two unrelated sources required. * Please ensure the references have: Report/Document Type, Report/Document Name, Author, Date, ISBN/ISSN, relevant Pg No's etc - so our Historical consultant can review and check the accuracy of those documents against the substantial Gaijin Historical Database and Reference Sources. Please provide scans of all pages referenced and a scan of the front cover of publication/book. For Web sources. please provide the link to the actual relevant section or document. If this is not possible and only higher links can be referenced then please provide page or title information to locate the relevant reference. Photographs need to be fully referenced. Please also note that War Thunder is a game. Therefore, at times decisions are made that improve game-play at the expense of historical accuracy or some other factor. If no further information is received within 48 hours, we will close this task and you will need to submit a new report. I will read and get back to you shortly. Kind Regards, KotA
  37. Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  38. Thanks for your report. Can I please draw your attention to the guidelines for making a Bug Report on the Windows Forum HERE - Please ensure your reports comply with these guidelines. To better help us resolve the issue, please also include the following: 1. A detailed description of the issue you have. It is also important that you describe how we can reproduce the issue and if you are able to reproduce it. 2. Please attach appropriate client replay, server replay link and/or video file(s), as well as any screenshots if they show the issue. 3. Game mode the bug occurred in (Arcade, Realistic, Simulator or all three) and the version of the game the issue occurred in. 4. Attach your system's current DxDiag Log. SEE LINK to obtain log => HERE If no further information is received within 48 hours, we will close this task and you will need to submit a new report. Kind Regards, KotA
  39. Ok thanks, I will pass that to the Developers. Cheers
  40. Thanks for your report. Can I please draw your attention to the guidelines for making a Bug Report on the Windows Forum HERE - Please ensure your reports comply with these guidelines. To better help us resolve the issue, please also include the following: 1. A detailed description of the issue you have. It is also important that you describe how we can reproduce the issue and if you are able to reproduce it. 2. Please attach appropriate client replay, server replay link 3. Game mode the bug occurred in (Arcade, Realistic, Simulator or all three) and the version of the game the issue occurred in. If no further information is received within 48 hours, we will close this task and you will need to submit a new report. Kind Regards, KotA
  41. f9f-5

    Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  42. f9f-8

    Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  43. Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  44. Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  45. Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  46. Hi, Thanks for the report. I will investigate, test and get back to you shortly, Cheers, KotA
  47. Thanks for letting us know. Cheers
  48. Hi thanks for your report. Not all the information requested has been provided. Please ensure that your report complies with the following testing regime for Flight Test issues as detailed HERE As well, reports must comply with the guidelines for making a Bug Report at the top of the Moderated Bug Reports - Windows Forum HERE Can I draw your attention to the guidelines for making a Historical Issues Report HERE - Please ensure your reports comply with these guidelines. 3. A detailed description of the fix you suggest. Provide sources including references that underline your position. *Please be reminded that Wikipedia or other private Websites are generally not considered as reliable sources. The required number of sources requires depends on the type of source presented: User Manual / Repair Manual / Factory Manual etc (Flight/Pilot/Maintenance Manuals Engineering Drawings etc) - Historically acknowledged reference sources - single source is required. Reference works (collections of vehicles) Biographies, Books, "expert" opinion publications, websites etc - at least two unrelated sources required. * Please ensure the references have: Report/Document Type, Report/Document Name, Author, Date, ISBN/ISSN, relevant Pg No's etc - so our Historical consultant can review and check the accuracy of those documents against the substantial Gaijin Historical Database and Reference Sources. Please provide scans of all pages referenced and a scan of the front cover of publication/book. For Web sources. please provide the link to the actual relevant section or document. If this is not possible and only higher links can be referenced then please provide page or title information to locate the relevant reference. Photographs must be fully referenced. All the above is clearly outlined in the guidelines for making a report immediately above the Start new topic button. Please also note that War Thunder is a game. Therefore, at times decisions are made that improve game-play at the expense of historical accuracy or some other factor. If no further information is received within 48 hours, we will close this task and you will need to submit a new report. Kind Regards, KotA
  49. Hi All, I have discussed this issue with PureGT_Muzz and read the thread regarding this new PS4 controller. There is a focus on control functionality at the moment by the Development team across all platforms, not only PS4. All platforms have been affected to some degree, by the inclusion of more features, modes and functionality that has recently occurred as a result of the addition of Ships, Helicopters etc into the game. This controller would appear to assist in this regard(with functionality), but that would require further investigation to determine. Whether this is a conclusive and cost effective solution would need to also be considered etc. We will submit this Suggestion for you with the Developers and bring the controller to their attention. Thank you for your assistance and constructive discussion on this issue. Kind Regards, KotA
  50. Unable to replicate issue. As I mentioned previously. It is most likely that data communications or latency issues resulted in your issue. Structured Testing has shown that it is quite possible for the 38t F to penetrate and destroy the T28E. Thanks for your report. Cheers
  51. If your graphics driver is out of date it may misinterpret the communications between client and server. It is really that simple. War Thunder is a graphically intensive game. Outdated graphics drivers are one of the major causes of data latency/miscommunication. Computers run on drivers. This is basic computer fact. Cheers
  52. Thanks for the report. We already have a report in on all APDS rounds in game. This report is just waiting on some references to be submitted. I have been in contact with OP on this subject. Your report will be included in this wider report into the APDS in game. Cheers
  53. Yes, thanks for your report. We are aware of this. That designation maybe how the USA designates things. However, there are other designation systems in use throughout the World that aren't US in origin. This issue has been answered before. Cheers