*AceArchangel

On Land and at Sea
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About *AceArchangel

  • Rank
    Pilot officer
  • Birthday 05/28/1996

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  • Gender
    Male
  • Location
    Canada
  • Interests
    World War History
    I support the 0.7 BR spread,
    and big ships in Naval Forces

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  1. I do own it and have won 1 game though?
  2. Hello everybody, Today I would like to make a topic, that really isn't new, but I can't seem to get it off of my mind so I thought I might as well put it out there. As we all know both the Tiger II mit 10.5cm and the Panther II are based on paper designs, note the term 'based' as neither of these two vehicles were ever proposed in the form we see them represented in game. They are made up by meshing different projects together that were never meant to, this has over time sparked a lot of controversy over their given spot in the game. The Tiger II 10.5cm being a somewhat flawed vehicle with it's (relatively) low penetrating ammo, bad accuracy and an awful reload time. Conversely the Panther II is a shining example of an early MBT-like tank at a much lower BR, which in itself has caused a lot of controversy as it seems in many circumstances to be over performing. Tiger II mit 10.5cm KwK L/68 While the King Tiger 105 certainly did exist on paper, the way it is presented in game has something that sets it apart from the typical Tiger II H, a large horsepower boost to nearly 900 h.p. similar to the diesel Tiger II H Sla.16, although this retains the same gasoline engine as seen on all other Tiger II's, so where did the extra horse power come from? Well after some searching it seems the only likely answer lies in a proposed modification to the current Maybach HL230 engine, the Maybach HL234 which had a fuel injection and guess what the projected horsepower out put was? 800 - 900 h.p. the same as what in in the King Tiger 105. Now why do I bring this up you ask? Well it's because the HL234 engine was only meant for the Entwicklung or E series of tanks and this blueprint concept (as seen above) was not associated with the E series nor was it intended to. Thus the vehicle as seen in game is an amalgamation of both the Krupp proposal sketch and the Entwicklung series Maybach HL234 engine which combined was never conceptualised nor designed. Now what I personally think should be done is to swap the King Tiger 105 as it exists currently with the E-75, the E-75 was to standardise production of the current Tiger II's by simplifying the materials and parts needed, whilst also upgrading the existing tanks to a higher standard. This included of course the Maybach HL234 engine, all around heavier hull armour and even reports a larger gun some stating the standard 88mm, 100mm and even the above 105mm. If the King Tiger 105 did in fact get replaced by the E-75 we would get a vehicle with essentially the same capabilities as the current King Tiger 105 but with a much better armour layout increasing it's survival rate at it's BR. My proposed BR? Somewhere between the current 7.0 and 7.3 (where no German vehicle currently sits). What this does for the game is somewhat fix the Tiger II 105 without really having to modify the current main gun, and at the same time add a vehicle that really was conceptualised and designed, of course it is still a paper vehicle but at least it isn't a fake one Panther II Panther II and E-50 Blueprint/Sketches - Courtesy of KorEEnium Now the Panther II is a bit of an 'odd duck' in the German research tree, the state we see it in game is knowingly fake and has been debated for a while in the suggestion to correct it to be more authentic to the original. Now of course the Panther II really did exist, it did so to try and achieve one goal, to add heavier protection to the hull as prior to its creation many Panthers were lost in combat due to side penetrating shots above the road wheels of course this was soon rectified with the addition of 4mm (or so) side skirting which was a cheaper alternative to creating an entirely new platform like the Panther II. Thus the Panther II production and testing was stopped indefinitely around 1944, this was done due to the realization of how superfluous the project was and decided to instead pursue alternate projects that were upgrades to existing platforms. This left only one hull completed, but this was an entire year before the creation of the Panther F and the Schmalturm turret which was first designed in November of 1943, and actually built in 1944 after the Panther II project's cessation. Those Schmalturm turrets were also intended for the Panther F, and that 88mm gun in the Schmalturm was a project again for the E series vehicles. The HL234 engine was planned for the Panther II later in it's life but none were built so it likely would have mounted a standard HL230, the HL234 was later made as a key feature on the E series of tanks. So once again we are in a situation where in this case 3 separate German projects were merged to create a Frankenstein tank as we see in game. Panther History Expanded - Courtesy of PantherAI So I again propose that to rectify this that the Panther II (in game) be replaced with the E-50, the E-50 similarly to the E-75 was supposed to be a standardized tank that was to borrow many parts and materials from the E-75 in it's production. While the chassis was the same basic design as the E-75 (modified Tiger II chassis) it was to be lighter in armour (compared to the E-75, armour similar to the Tiger II H) to grant it a lighter weight and a higher top speed similar to that of the current Panther II in game, due to the same Maybach HL234 engine seen in the E-75, albeit with likely less turning mobility when compared to the current Panther II. Although this tank would still retain the same 88mm gun that the Panther II has, along with fixing that pesky problem with the night vision equipment blocking the gun's depression by removing it altogether. My proposed BR would be 7.0 so as to leave room for the real Panther II, while also taking the spot of the current King Tiger 105. What will this fix? Well it will take away a tank that some say is over performing and put a vehicle in the game with armour similar to that of a normal Tiger II with the same gun, less mobility (better than Tiger II) and again a proper vehicle that isn't a fake made up vehicle, while also adding a vehicle that would have more then likely become a real tank had the war lasted a little longer, and in my honest opinion a paper tank has more merit to be in the game over a fake and/or amalgamated vehicle. Again I know this type of topic isn't new but I would really like people's opinion on the subject, thank you for your time.
  3. Hello everybody, Today I would like to make a suggestion for an experimental variant of the T-34, designated the T-34M. This tank was designed to remedy most of the issues presented by the T-34 L11 (1940) and the T-34 F-34 (1941). Between its development period in 1940 to 1941, prior to Operation Barbarossa, the Soviet Union wanted a new tank that could improve upon the current medium T-34 design, two prototypes were developed, as well as 5 hull before the German Invasion, which halted development indefinitely. The T-34M had many improvements including a shorter overall length due to a new narrow 12-cylinder engine that was to be moved inside the tank to reduce the vehicle size. It was to have 50mm higher ground clearance compared to the T-34, along with narrow tracks that were to be 450mm in width compared to the T-34 550mm tracks, which caused an increase in ground pressure. A new thicker armoured Hexagonal Turret was also developed that is almost reminiscent of the Panzer IV’s which solved another longstanding issue with the standard T-34’s of only having 4 crew members, increasing that to 5 due to the turrets third seat. An issue that would not be fixed until the creation and adoption of the T-34-85. The arrangement of the new turret, engine and radio station (inside the housing) increased the main ammo load to 100 as opposed to the T-34’s 77 and the secondary ammo from 46 to 72 mags. The armament was something different however, Russia ordered for purchase 65 to be armed with the F-34 cannon and the other 235 to utilize the 57mm ZiS-4 cannon (as used on the T-34-57). Another rather large change was the use of torsion-bar suspension (similar to the KV tanks) rather than the T-34’s regular Christie suspension. Interestingly after Operation Barbarossa, Russia put development priority on upgrading their current service vehicles in an effort to ease manufacturing and expenses, unfortunately abandoning the T-34M’s development, despite this however there are some reports of T-34M turrets being installed upon standard T-34 chassis, as they were in large supply after the cancellation of its development. T-34M Model Side View Blueprint Specs: Produced: 2 prototypes, 5 actual hulls Weight: 987 kg lighter than the T-34 Length: Reduced compared to T-34 Clearance: 450mm Crew: 5 Weapon: 57mm ZiS-4 or 76.2mm F-34 Ammo: 100 main gun, 72 secondary mags Engine Power: 600 hp, 12-cylinder diesel 600CV Gearbox: 8 speed (6 forward, 2 reverse) Speed (road): 52-55 km/h Fuel: 600 L (140 L increase from T-34) Range: 330 km approx. Suspension: Torsion-bar (similar to the KV’s) Track Width: 450mm Armour: 60mm (Frontal) Turret: 45mm (wall thickness) Reference Material
  4. Hello everyone, Today I would like to make another suggestion of an experimental KV-1 derivative, which was designed to replace both the T-34 and the KV-1. The KV-13 went into direct competition with the T-43 for the Universal Tank program of which neither were adopted in their complete design. It was originally designed between 1941 and 1942 and the three prototypes were produced between 1942 and 1943. The first of the three, produced in the spring of 1942, showed that there was a lack of armour, that along with a few other flaws lead to the development of a new 3 seated turret. The later two prototypes built upon the flaws of the first and although the later designs showed promise, it was declined in favour of improving upon the current T-34's and KV tanks. However despite this the KV-13 was still used to design the KV-9 of which the KV-13's body was used, and the later KV-13 prototypes continued to be modified and soon directly influence the IS-1's development utilizing a slightly modified turret and chassis in 1943. What I believe is a late KV-13 Prototype I believe this is the early 1942 prototype I believe this is the early 1943 prototype Blueprint drawing of the two prototypes Armour Values Specs (based on the later prototypes): Produced: 3 Weight: 32 tons Length: 6.65 m Width: 2.8 m Height: 2.5 m Clearance: 0.44 m Crew: 3 Weapon: 76.2mm ZIS-5 cannon Secondary: 1 x 7.62mm DT-29 machine gun Engine Power: 600 hp Speed (road): 60-65 km/h Armour Body: Front: 80-100-120mm (Depends on which produced vehicle) Sides: 75-85mm Rear: 60-85mm Armour Turret: 85mm maximum Reference Material