CTO povedal že je to povolené.
Hi, I'm Nikolay, CTO at Gaijin.
I would like to announce that yesterday we implemented support for your sound mod and released today with version 184.108.40.206.
Now user should not overwrite files in sound/ folder (which then prohibits usage of Launcher because it validates and restores original sound files) but store mod files to sound/mod/. Then user should change config.blk to explicitly enable MOD support with such string:
in sound block, so it looks like:
I would like you to check wether this way works right with your recent sound MOD (I checked, logs are right, sound changed, but confirmation is up to you) and then change installation/usage instructions for users to use this new way.
With this change users are not restricted in using launcher (furthermore, launcher should be used always to maintain game files in consistent state) while using your MOD.
However, new major patches may contain changed sounds listss that (potentionally) may broke game when new original sounds are combined with outdated MOD sounds. In this case user should just disable MOD with enable_mod:b=no and wait for your MOD update. In practive, I believe that such incompatibility will never occur. But you should know about it
Ready for your questions,
Gaijin Entertainment Corporation,
Chief technical officer