Lord_of_Sofa

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About Lord_of_Sofa

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  • Birthday 09/19/1988

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    Eisenbach(Taunus), Germany

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  1. Kinda. I forsee at least one new, interesting mission in the next patch
  2. Aircraft Will there be more turboprop aircraft in the game? The Piper Enforcer in particular would be great. « The Westland Wyvern turboprop aircraft is already in the game, and we haven’t ruled out adding other vehicles with a similar powertrain. There is still an issue with notifying the player about penetration of aircraft missiles, as well as the missile type (HEAT or high-explosive, for example) and the quantity of explosives they contain. Is this going to be fixed? « This is valuable information. I agree that this is an issue. It should be added to the card. You’ve been promising tech trees for Italy and France for a long time. Are these still in the works? Can we expect one of the trees to be added this year? « We’re working on it. Keep an eye on our news. Could you add American jet-powered bombers, i.e. bombers with American roots? The turbojet bombers currently in the US tech tree are more British than American, which is strange because the US had its own turbojet vehicles, such as the various modifications of the B-45. « This isn’t going to happen in the near future. But the B-45 is an interesting aircraft, and I won’t exclude the possibility of it appearing in the game, not least because it has a defensive turret, which the B-57 lacks. Ground Forces Why is the survivability of tracks so high? They don’t even have steel armor, so they should break after being pierced and hit by explosive shells. Tracks currently last an unrealistically long time, for a suspiciously high number of shell hits, and it doesn’t result in the damage expected (breakage). « Tread durability in the game is based on 1 or maximum 2 hits by shells from a tank of the same tier. Could you provide an example of tracks surviving more hits than this without consequences? We have two Leopard modifications, two M60 modifications, and two versions of Japanese STB. It looks like the Chieftain’s getting another modification. But what about the T-62? Is it going to get another modification? « We regularly add modifications for a single tank in the same era with similar BR when there isn’t a comparable vehicle of another model in terms of battle characteristics. In this case, there is no need for another modification of the T-62, but we do have the T-55 in the pipeline, which is equipped with a stabilizer. This question is about machine guns on Japanese tanks. Historically, the Japanese did not have twinned machine guns, only frontal and auxiliary guns. Would it be possible to make an exception and issue anti-aircraft guns across the board (the 3D model exists for the howitzer) for the already modeled mounts? « Yes, we plan to add anti-aircraft machine guns for these mounts, based on these same considerations. Will there be heterogeneous (mixed) armor in the game? « We haven’t ruled it out. The problem with this type of armor is that it’s not entirely clear how distinct the modifiers would need to be for different countries and tanks, since this armor was used in various countries. Other Do the dimensions of aircraft carriers correspond to the historical reality? Right now they just about match the wingspan of aircraft. The Akagi is a good historical example. « Aircraft carrier dimensions in the game are correct for the condition depicted (year of modernization). I checked the Akagi’s dimensions, and they are correct: 250m long and 31m wide. Are you planning on adding victory marks for German pilots and tankers? Right now, there are no aviation bars (fixed to the tails of the aircraft) or tank rings (on gun barrels). « Victory marks are already present in the form of iron crosses, stars, etc. They are clear and versatile in terms of placement, so we have no plans to add barrel rings or “bars” to the game. http://warthunder.com/en/news/4599-development-answers-from-developers-en/
  3. Und da auch die Liste mit den Namen veröffentlicht wurde dürfen sich jetzt einige fleißige Reporter Abschussmarkierungen auf ihre Tastatur malen.
  4. Since it's a weekend they could show and let us test the MAS 500 and start an event with some Italien decals
  5. First time I heard about it, so there's a chance. i depends on when the devs start working on new models. Supposedly they plan new additions up to one year ahead. Since we got the DB-3B and the A pending I would say you can cross it out Ki and J1N1 look like the ones already in game I would like to add the updated release trees. Could you send me the bigger version? Because the aircraft added are nothing special, outstanding, or even numerous. Six new aircraft, all bombers or attackers isn't something to be hyped about.
  6. Since people tend to miss such things. Don't forget to fill the survey https://warthunder.com/en/news/4580-news-update-1-67-assault-released-survey-en/
  7. Russian tech tree?
  8. Not without modifications. The plans were drawn, but the rearmament project was abandoned. There was an autoloading variant of the 75mm gun in development that Gaijin could have used. I guess if we could get the arial version of Mai we could find some better replacements
  9. As far as I know it was: "Never built, and not needed." and "..avoiding vehicle that weren't built in iron."
  10. To clarify the information is from here https://forum.warthunder.ru/index.php?/topic/117037-bvv_dшная-2-строгая-модерация-только-вопросы/&do=findComment&comment=4698513
  11. As far as I remember there were serious inaccuracies surrounding the model, which is why it was added under a different name. Maybe one of the Spitfire experts can enlighten us Japan is still missing the top half of the TD line. There are still some prototypes left to be added. like another version of the Na-To (with semi automatic gun), the Ka-To (105mm gun, looks like a Na-to), and of course at least one Ho-Ri
  12. On 16.3.2017 at 10:30 AM, _Catweazle_63 said: To make the most of this thread and making it constructive please keep the op in mind. No whishlisting and no discussions about already released content or issues with the already released content that can and has to be discussed in the appropriate forum sections! Enjoy PS:- So make sure Suggestions, and any Bugs are posted in the appropriate area in the Technical section... Suggestions and or Bugs posted here wont be recognized and so will not have any chance to be fixed, and any cool Suggestions posted here will not be picked up So it is very important to the Developers!...... Hijack over:- Pacci ^^
  13. To be honest, I wouldn't expect a new nation until after E3, gamescom, etc. Such an addition needs a big intorduction.
  14. Keiler, please. The Kieler Panzer was a Panther
  15. For people like you I started something new, you just missed it by one page I just need to add it to the OP.
  16. Der Tiger ist wieder zurück beim Besitzer zur Reparatur. Allerdings wird fleißig an einem eigen gebaut.
  17. Like I said somewhere else, it would be great if someone told us what we are currently testing or what was changed compared to the last test. For example the torpedoes. Now they perform a zigzag maneuver to correct the small delay between pressing fire and launching. ThatS a nice addition, but it took me quite some time to realize this wasn't just some random bug. And while the devs were working on torpedo course correction, why not testing some user suggestions related to torpedoes and their implementation. Some patch notes, or just someone who tells us what the hell is going on would be really appreciated. Right now all information we have about past, future and ongoing tests are map and vessels. Nothing else. No mentioning on what was/will be changed. No questions asked and no answered.
  18. As promised a small summary of the latest rumors and data finds. Since there were a lot of "Anything new?" I decided to try something new. The Weekly Rumor Summary Ilyushin DB-3A (CDK find) In 1.67 we got the DB-3B as a new Russian bomber. In the CDK however, we can see that there is a DB-3A. The predecessor of the 3B version. The difference is the engine. The A version was equipped with a Tumansky M-86 wich offered 10 Hp more power compared with the M-87A of the DB-3B, wich in turn it had had better high-altitude performance. Lincoln B Mk I (CDK find) Similar to the DB-3 the Lincoln B Mk I differs from the Mark II in the engines installed. It had four Rolls-Royce Merlin 85 engines with two-stage superchargers with 1,750 hp (1,305 kW) each. T-55 (Q&A) The T-55 was the sum of all the modifications applied to the previous T-54 series, with several differences which made a clear distinction from the previous model. One of these was NBC protection and a brand new engine. T-54s were modernized over time to the T-55 standard, leading to a nearly indistinguishable “T-54/55” generic type. The T-55 was fitted with the new V-55 12-cylinder 4-stroke one-chamber 38.88 liter water-cooled diesel engine (589 hp). The main gun was basically unchanged. New ammunition had been developed, like the BK5M HEAT rounds which could penetrate 390 millimeters (15 in) of armor. In the early 1970s the need for additional firepower dictated the return of the Uralvagonzavod DShK 1938/46 or KPVT AA 12.7 mm (0.5 in) heavy machine gun on the gunner\’s cupola. This upgrade was sometimes called “model 1970”
  19. Eigentlich sollte er nur einen Knick nach Rechts machen und dann gerade aus laufen
  20. @Implied_DE Du hattest in einem deiner letzten Videos gesagt das die Torpedoes nicht den Ziellinien folgen. Ich glaube das wurde korrigiert.
  21. New naval location https://warthunder.com/en/news/4591-development-new-location-for-naval-battles-andaman-sea-en/
  22. Germans did use different track for muddy, snowy terrain
  23. Some nice history talk about American Heavies and Stukas, but no new answers.
  24. Recently added, selectable in the mission editor, normal aircraft (no china or event version). Or "Probably this patch" answered in a recent Q&A.
  25. That's actually not as crazy as it sounds. We know that Gaijin plans the updates far ahead. Somewhere in the GJHQ there is probably a map with all locations they want to add, and I bet they form a nice network from the coast of Dover over the fields of Normandy to Moscow and from Arctic seas all the way to Africa. While we are talking about maps, didn't someone mention a Kharkov map some time ago?
  26. Some interesting pieces of equipment
  27. I'll make a short summary of the vehicles with the highest probability and post it here tomorrow, when things have calmed down a bit. I think I will to something similar every Friday to prevent to much offtopic discussion
  28. Maybe they are holding it back as a potential event plane. Wasn't there another Bf 109 in the files to?
  29. Finally found it And until something indicates a change in that situation it will stay where it is. But feel free to ty to pass your question to the devs for the next Q&A compilation Careful, you are getting close to wishlisting. About the Sturmpanzer, stefffff1871 is always looking for help with his tree
  30. Not mine, but I hope Soric_ won't mind
  31. I brought up one of the two sources I linked in the "Denied" section sometime in December or January, saying that maybe the information you are looking for is in there. But since you are the first one to question the Mk5 denial I have to assume the source used back then was reliable. I know about that. WWM is in development since the game started. I will add it to the OP as soon as we have some evidence that testing is about to start. There are some files that will change before testing. So far all we have is a vague prediction by a certain techmod in a certain thread that I won't repeat because all that could/could have changed. AssetViever - pships_weoponry_ - turret_oto_melara766, torpedo_533seal_dm2a1, tt_533_albatros, rocket_launcher_mm38_exoxet I never said it was a likely addition. I just said that the addition is possible, based on other files in the same folder and past experience.
  32. Unfortunately no, since I can just assume this is the original source. The things in the "Denied" section are not written in stone. They are just a reminder of things that have been previously denied by the devs, so we don't have the same "You know what would be cool? Artillery, PTAB, more German SPAAs" dissussions over and over again. It's entirely possible that the Mk5 is there by mistake, but until we have some kind of confirmation I will keep it there. worst case it will be a false negative and a pleasant surprise.
  33. Maybe it was this one. And of yourse there is the possibility that someone made a mistake (probably me).
  34. No , I'm not sure. There'S always the possibility that something was misunderstood or mistranslated. The only things that I'm sure of are the data finds.
  35. I know, but apparently since they are capable if direct fire they are considered "tank destroyers" by Gaijin.
  36. https://forum.warthunder.ru/index.php?/topic/184284-bvv_dшная-3/&do=findComment&comment=6062160 I'm a bit unsure about this the steel aluminum sandwich real Composite armor as we understand it or is it just layered/spaced armor?
  37. No wishlisting! The Weekly Rumor Summary (17.03.2017) Ilyushin DB-3A (CDK find) In 1.67 we got the DB-3B as a new Russian bomber. In the CDK however, we can see that there is a DB-3A. The predecessor of the 3B version. The difference is the engine. The A version was equipped with a Tumansky M-86 wich offered 10 Hp more power compared with the M-87A of the DB-3B, wich in turn it had had better high-altitude performance. Lincoln B Mk I (CDK find) Similar to the DB-3 the Lincoln B Mk I differs from the Mark II in the engines installed. It had four Rolls-Royce Merlin 85 engines with two-stage superchargers with 1,750 hp (1,305 kW) each. T-55 (Q&A) The T-55 was the sum of all the modifications applied to the previous T-54 series, with several differences which made a clear distinction from the previous model. One of these was NBC protection and a brand new engine. T-54s were modernized over time to the T-55 standard, leading to a nearly indistinguishable “T-54/55” generic type. The T-55 was fitted with the new V-55 12-cylinder 4-stroke one-chamber 38.88 liter water-cooled diesel engine (589 hp). The main gun was basically unchanged. New ammunition had been developed, like the BK5M HEAT rounds which could penetrate 390 millimeters (15 in) of armor. In the early 1970s the need for additional firepower dictated the return of the Uralvagonzavod DShK 1938/46 or KPVT AA 12.7 mm (0.5 in) heavy machine gun on the gunner\’s cupola. This upgrade was sometimes called “model 1970” Archive Unconfirmed/General Overview of New Stuff (To be updated regularly): Air: Release trees: Ground: Naval: Confirmed: Denied: Developers Q&A since 1.65: Datamining tutorial:
  38. Welcome to the game and the forum There's a nice beginners guide at the wiki page which should answer your basic question. http://wiki.warthunder.com/index.php?title=Beginners_guide_to_plane-battles If you are looking for the Italien subforum, that can be found here https://forum.warthunder.com/index.php?/forum/224-sub-forum-italiano/ If you have any questions feel free to ask.
  39. Tribal class Destroyer und Albatros Klasse. Haben ihre Waffen auch schon in den texture files
  40. Sorry I just saw blue under your avatar. With 1.67.1.3 a lot of new naval textures appeared on the devClient. this thread is dedicated to find out which vessels they belong to So far we got Fairmile A, Steam Gun Boats, Brave class MTB, Asheville class gunboats, Albatros-class fast attack craft, CH-13 Class Kusentei andTribal-class destroyer
  41. did you know about this thread?
  42. If you need money, try the aircrafts. Or you could turn off the auto repair. your vehicle will be repaired for free, but it takes a long time. You could use this time to start a new nation where you skip the training for your crews. Works best in combination with RB or SB .
  43. Funktioniert bei mir ganz gut. Hab schon einige Rohre zum Platzen gebracht und bin einige Male dadurch untergegangen. Allerdings wurde immer wieder daran geschraubt.
  44. Actually that was intentional and they are still there, kinda..Each time a landing craft is destroyed an inaktive tank is teleported into the vulcano
  45. Wollte dich nicht öfter als nötig zitieren
  46. Jemand hat eine Zusammenstellung aller Marinewaffen geposted. Einige sehr interessante Sachen dabei.
  47. Looks great Just three things: Is it possible to separate the air kills in ground battle from the ones in air battles? Have you found a way to start the oss together with the WT launcher? Just seven percent of all tanks are destroyed by planes? Must be fake and should be 50% at least
  48. Es muss ja nicht immer teuer sein. Der Bausatz hat mich nur knapp acht Euro gekostet weil der Laden dichtmacht. Ich musste auch feststellen das der Rumps mit etwas Tesafilm wasserdicht gemacht werden kann. Da hab ich angefangen zu basteln
  49. Wenigstens ist Convoy wieder dabei.
  50. Es ist nun mal jedesmal das selbe. Nach einer Weile ist einfach die Luft raus. Aber das ist nun mal die Natur eines Tests, ständiges ändern eines Parameters und Neustart.
  51. Download Wallpaper: 1280x1024 | 1920x1080 | 2560x1440 This weekend the participants of closed pre-beta will be able to test torpedo boats: S-100 (1944), Fairmile D 617-632 and Elco PT 314 and Beaufighter Mk.VIc, SB2C-4, He.111H-6 aircraft with torpedo armament. The testing will be held on “Scandinavia”, “The English shore”, “Ice Fields” and “African Gulf” locations. The schedule remains the same: Friday 10th - 17:00 GMT to 21:00 GMT Saturday 11th - 01:00 GMT to 05:00 GMT 17:00 GMT to 21:00 GMT Sunday 12th - 01:00 GMT to 05:00 GMT 17:00 GMT to 21:00 GMT Monday 13th - 01:00 GMT tо 05:00 GMT It is important that you remember that naval battles are in the early testing stage. The new gameplay has created some radical changes and of course has introduced some additional design features which we are sure you will appreciate. The delay in the testing has been precisely for these reasons. You may submit your bug reports in the reporting section on forum. 1
  52. Download Wallpaper: 1280x1024 | 1920x1080 | 2560x1440 This weekend the participants of closed pre-beta will be able to test torpedo boats: S-100 (1944), Fairmile D 617-632 and Elco PT 314 and Beaufighter Mk.VIc, SB2C-4, He.111H-6 aircraft with torpedo armament. The testing will be held on “Scandinavia”, “The English shore”, “Ice Fields” and “African Gulf” locations. The schedule remains the same: Friday 10th - 17:00 GMT to 21:00 GMT Saturday 11th - 01:00 GMT to 05:00 GMT 17:00 GMT to 21:00 GMT Sunday 12th - 01:00 GMT to 05:00 GMT 17:00 GMT to 21:00 GMT Monday 13th - 01:00 GMT tо 05:00 GMT It is important that you remember that naval battles are in the early testing stage. The new gameplay has created some radical changes and of course has introduced some additional design features which we are sure you will appreciate. The delay in the testing has been precisely for these reasons. You may submit your bug reports in the reporting section on forum. 1