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  1. Smin1080p

    Smin1080p

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    Stona

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    FastGT007

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    Stavroforos

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Popular Content

Showing content with the highest reputation since 27/04/21 in all areas

  1. Why are some vehicles classified as light tanks without regard to their classification in reality? The M18 is supposed to be a tank destroyer, not a light tank.
    32 points
  2. I really do not like the change from TD to LT for vehicles like M18. I have never ever heard anyone to say that M18 is a light tank, it is just straight wrong and kills even more of the little immersion the game provides. Please reconsider this change. It looks wrong. I suggest creating new categories like Light tank destroyer, medium tank destroyer, heavy tank destroyer, it would be better than this. Also I have played personally a lot with M24 and tier III was suitable for that vehicle in my opinion.
    24 points
  3. What's the reason behind making actual US classified tank destroyers like the M18 light tanks? Do we really need more artillery flying around? Since the overpressure mechanics it's become ridiculously lethal.
    24 points
  4. Turning dedicated TD to the "light tank" class is a bad, bad move. It takes yet another realistic aspect from this game... With the reasoning you provided in the original thread you might reclassify some SPAAs as TDs as well...
    20 points
  5. Let's get this straight... for top tier SB... even higher repair costs and even lower rewards? looking at the US Phantom. +7000+ more repair costs but a reward decrease of 15%... it is already hard to get a profit with the Phantom if you don't ABuse the broken rockets and bombs... instead of slashing rewards, how about you do something against the abuse?
    18 points
  6. 1.Question: "BMP-2M 一 moved to rank VI, research cost reduced from 520000 to 480000 RP" chance for people who aready got it, that we can have that 40k RP back to put on Leo2PL for example? 2.nice 3. I dont understand why so many tanks are Light Tanks now ? (especially M18s, Centauro family, M1128, Class 3P, Rooikat family)
    18 points
  7. All Tanks mentioned above should stay Tankdestroyers, as they were Tankdestroyers in Real Life. --> JaPz.K A2 stands for " Jagdpanzer Kürassier A2", which means " Tankhunter cuirassier A2"
    17 points
  8. So @Smin1080p can devs add additional armour on front of hull and sides, and also slat armour on back of hull of the Leopard 2PL because it was also planned? It was never added, but was planned. http://www.obrum.gliwice.pl/upload/downloads/leopard-2pl-polish-modernization-sandra-wilczek-leszek-nowak-dariusz-rzepka-1593337135.pdf It was even tested: Why Gaijin have to make problems where there has never been? Harrier Gr.1 with SRAAM's. G-Lynx as mix of 3 different technological demonstrators, German F-4F with AIM-9J. Please stop it...
    17 points
  9. (Originally wanted to make a detailed suggestion, but the G.91Y has been made into a suggestion and passed to developers so i was advised by the history consultants to make a small post here about it) Small history segment: The story of the G.91Y starts in the mid 1960s, Fiat decided to develop a new lightweight fighter-bomber, destined to replace the G.91R in the Italian Air Force, and possibly to raise the interest of other air forces who were looking to buy the latest aircraft by Italy. In addition, some requirements from the AM needed the aircraft to be capable of medium-range interdi
    16 points
  10. Why is the M24 going to rank II? What does rank mean to Gaijin other than some artificial control over what players can and cannot play for events when the Chaffee was performing fine at III?
    16 points
  11. In-game discounts for vehicles of all nations, discounts in the Gaijin.Net store as well as discounts for premium accounts and other game items. Clear out some space in your hangar and wake up the mechanics - they will have some work to do! We are beginning discounts on vehicles, both in game and in the store, boosters, and Premium account. Let’s go! 30% off vehicles, talismans, modifications and backup vehicles for the specified nations! April 30 — May 3 Germany, Japan, Italy May 3 — May 6 Chi
    16 points
  12. We continue our column with more details about released improvements and fixes. We are glad you enjoyed the first digest. This time we have gathered a particularly large collection of important improvements and fixes. Be sure to to check out all of them in the updates section on the web page. Displaying of ground vehicles with aviation It was possible that ground vehicles might be visually displayed under the surface in aircraft battles at a distance of over 1 kilometer. In fact the vehicles were not below the surface, the i
    16 points
  13. Make the TOLDI free for everyone again!!!! We dont want an other useless P39 copynpaste!!!!!!
    15 points
  14. So, the F-4F received missiles it never used in German service because "it wouldn't be a good reward vehicle" otherwise, this M6 received add on armour it was never fitted with because "it would be a pretty pointless reward vehicle otherwise". How about choosing other vehicles as rewards instead?
    15 points
  15. Okay, I usually do not give feedback, but this time it is one of the rare exceptions. Do you ever see anyone grind the helis without a premium heli? Anyone? If you want to progress you have to buy something premium heli to grind. It is literally pay to grind. And now you want to decrease the amount of xp except the premiums even more? Rb tanks: The other day I got a 7 kill game (a full match 9 mins of battletime) with the UH-1B using FFAR , and 40 mill 0 deaths and got almost nothing xp to grind (3,9K xp) with premium account (Rb tank battles). You literally can not grind anyt
    15 points
  16. The new Light Tanks are really stretching WT's "historical accuracy". The strike fighters were already guilty of this with planes like the He 219 never being intended as a strike fighter IRL. I get that they are used as Light Tanks in WT, but why not add a new classification for Light Tank Destroyers that allow them to scout but don't completely contradict their use IRL. Very weird change.
    15 points
  17. I thought to myself, I haven't checked the rumour topic today, but its a quiet Monday so surely not much could have happened there. *Opens topic* I didn't know I was a Yugioh card now but ok )) Today is a Victory Day holiday in Russia, so we almost always have no news or posts on the site etc unless it would be a minor patch or something on that day. As for Dev Blogs, its still a bit too soon to give any hints or dates, but you wont have too much longer to wait and this patch has some really cool things across the board
    14 points
  18. M18 (China) SK-105A2 JaPz.K A2 M18 (Italy) M18 GMC M18 "Black Cat" Super Hellcat Avenger Is there anyway that we - as a community - can still affect this decision and keep these vehicles as SPGs?
    14 points
  19. A bug has been fixed where ground vehicles at long distances might be displayed below ground level for pilots. A bug has been fixed that resulted in an incorrect splash trail being shown when an aircraft flies at water level. A bug has been fixed where a ripped-off canopy might still sound operational when closing and continue to muffle sounds from outside. A bug has been fixed where the distance for grass and tree visibility might be reduced after an air battle in ground arcade. A bug has been fixed that prevented aircraft repair on an airfield
    14 points
  20. The document used for the bug report on the Challenger 2 turret rotation speed is still not approved for public use. It will not be considered and / or accepted anymore. We had evidence that the document was in fact not declassified. As such, we cannot and will not accept any material that is sensitive or not entirely cleared for public use.
    14 points
  21. In regards to Simulator Battles (SB): F-104A/C's price got reduced. Good. But not good enough. 40K is just too expensive for a starter [6]EC jet. MiG-21SMT/Bis and Mirage IIIC's price got reduced a little. Going the right direction. Reduce it a couple tenths of thousands more and it might become playable out of rigged farming lobbies. I see some good cost reductions on the British bombers, that is a good one might actually research them now. A lot of things that souldn't go up - going up. F7F-1 - Why the hell did it get its repair cost raised? This thing is not even in the E
    14 points
  22. Changes planned for the first half of May. A significantly reworked economy for the bluewater fleets, with a new approach to award multiplier algorithms for actions in battle and for the battle time. These changes allow us to significantly increase awards after battle, making it much closer to the awards in ground and aerial battles. See the full table Maximum available award (Silver Lions) multiplier changes: Ground vehicles: Realistic battles (researchable): 150% → 200% Realistic battles (Premium): 280% → 300% Simulator battles
    14 points
  23. There is not a single change in this log with which I agree, which I don't think has happened in the 8 years I've played this game.
    13 points
  24. "We use historical, primary sources when modeling our vehicles" several patches later "Wait, we've just found them"
    13 points
  25. Dominated by helicopters and planes? Man what game are you playing, probably not Warthunder, because here anything that can fly dies in a few seconds after spawning because every team usually has 2-4 SAMs, and even 1 is enough to close the sky, and yeah, they cost 80 RP
    13 points
  26. No, but you can have a warning for wish listing. its a joke pls dont hurt me
    13 points
  27. One of the last mastodons from the heavy armour era, the experimental M6A2E1 tank is truly heavy and truly American! M6A2E1, Heavy Tank, USA, IV rank. Premium. History In the midst of World War II at the American Baldwin Locomotive Works (BLW) began production of an experimental series of heavy tanks, which were supposed to form the image of the new American "heavies" both for the US Army service, and for lend-lease to the Allies. The initial design for all three versions was the M6 heavy tank, on the basis of which they tested new hull featur
    13 points
  28. Didn't know the Mars 15 was such a destroyer of worlds, 2500 -> 11500 might be a bit excessive
    13 points
  29. Not sure what your love life has to do with the upcoming patch mate.
    12 points
  30. Naval Economy. You guys really need to manually adjust the Naval repair costs... put simply, the repair cost isn't the answer in this case as it will only prevent new players who've recently reached Battleships. The Battleships need to go up in BR to stop them facing early cruisers, they are too powerful. I know this because I've played my first Battleship (SMS Westfalen). I have spent my first 10 games doing nothing but crush smaller cruisers and destroyers who can only get close and torpedo me, but they can't due to the effective range of my guns. The main issue with the ecomony changes
    12 points
  31. Changes planned for the first half of May. A significantly reworked economy for the bluewater fleets, with a new approach to award multiplier algorithms for actions in battle and for the battle time. These changes allow us to significantly increase awards after battle, making it much closer to the awards in ground and aerial battles. See the full table Maximum available award (Silver Lions) multiplier changes: Ground vehicles: Realistic battles (researchable): 150% → 200% Realistic battles (Premium): 280% → 300% Simulator battles
    12 points
  32. 12 points
  33. A premium piston fighter with a large-calibre cannon always comes in handy, especially in the French tech tree! P-39Q-25, Fighter, France, III rank. Premium. History The American Bell P-39 fighters of the Q series became the latest and most numerous modification of the legendary Airacobra. Like the previous N series, these fighters were mainly used by Red Army pilots, but some fighters were operated by the US, France and Italy. The Bell P-39Q-21 and -25 models hosted the first experiments with a large 11.7” four-bladed propell
    12 points
  34. *that should keep them busy and quiet for a few days*
    11 points
  35. And Germany didn’t need the 2A6 but look where we are now
    11 points
  36. Well that will be probably first I will not buy. It's not even about the money and tradable coupons, It just pushes me to play WT too regularly. I Love the game but these days I want to spend few hours over the weekend at most. Pressure to play daily, even an hour, is just burning me down and makes me like to play less and less. Instead of playing how I want and what I enjoy, I think how to complete tasks the quickest... I hate it. All those BPs, squadron vehicles, events are starting to push me back from the game. There are other games I like to pla
    11 points
  37. 2.5.1.111 → 2.5.1.112 changes: New decorations: M1 Garand ROKS-3 Bren Mk. II Buccaneer S. Mk. 2 – countermeasures icons on the loadout screen fixed. Ki-45 Hei/Tei (CN) – model: Ki-45 Kō → Ki-45 Hei/Tei. MiG-21PFM – radar changed: Sapphire-21 → CD-30. Flak.Pz. Gepard, Type 87, M247 – track radar: minimum range: 75 → 750 m acquisition mode "setDistGatePos": pos: 7500 → 7875 width: 15.000 → 14.250 Fla.Rak.Pz. 1, Fla.Rak.Rad. 1 A2 – track radar: minimum
    11 points
  38. 11 points
  39. Von B2 aus die rechte Flanke gesichert und 2x A mit nem Bomber decapped, weil das Team unten selbst in Überzahl noch überfordert war. Einige zogen es vor, gleich bei D7/E7 zu bleiben oder am Fluss runter ins Stadtzentrum zu fahren. So konnte der Gegner natürlich nicht nur einmal billig mit mehreren Fahrzeugen zu A kommen. Keine Ahnung, was einige hier taktisch klug finden. Sagen wir einfach, sie haben mir ein paar übrig gelassen. Wenigstens konnte ich die 11 SL für den Lackstift bezahlen. Gleich danach noch auf ner Map, die ich ohne den 150%
    11 points
  40. The nerf to the modifiers of tier IV tech tree planes is so big that it is scary. This is worse than higher repair costs, much worse!
    11 points
  41. A bug has been fixed where ground vehicles at long distances might be displayed below ground level for pilots. A bug has been fixed that resulted in an incorrect splash trail being shown when an aircraft flies at water level. A bug has been fixed where a ripped-off canopy might still sound operational when closing and continue to muffle sounds from outside. A bug has been fixed where the distance for grass and tree visibility might be reduced after an air battle in ground arcade. A bug has been fixed that prevented aircraft repair on an airfield
    11 points
  42. No dovbleg? Good, I guess I can return to my modelling stash now.
    10 points
  43. I have enough stop the stupid trim abuse n00bs! These people are yanking the plane up and down so fast at G limits. When you pull the stick %100 you cannot move the elevator %100 at (different speeds) due to air resistance but this stupid game allows you to ignore the air resistance totally without losing your tail and without stalling it, simply by adding a button that adjust your elevator trim up %100 and down %100 and you yank the plane like crazy, you don't lose you tail, you don't lose you control and unsurpricingly you don't lose energy with the super awesome Gaijin phys
    10 points
  44. 4.7 T34-57, KV1 Gegen 4.7 6.3 M26 fühlt sich nicht mehr so gut an wie früher, der Jumbo auf 6.0 ist ja ein Panzer für Hirntote, das ding kann man locker auf 6.7. 11 Kills mit dem Jumbo, Stock, nicht mal Rep kit, einfach W gedrückt und geklickt, gegen 6.3....
    10 points
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