Note: Yes changing the range determines where the Circle comes up.
I have read lead indicator is (or maybe was at one time) static and set for 300m always.
Think I'll go play a round with 2 FW 190s, set one to 200m then fly out with one at 800 meters and see if it moves the lead indicator 4x. as I'd like to know myself. Will update later.
I Tested it and there is no difference in lead indicator even if you set one plane for 50m and then fly out in another at 800m gun convergence.
So far as i can tell lead indicator IS static and set for 300 meters no matter how close or far you are from the plane, or what your gun convergence is set at.
As for the OP, Gun convergence is preferential, but usually tighter turning planes like Zeros and Spits which hang on peoples tails can benefit from having a shorter gun convergence like 300 meters and Faster planes which can't turn, or especially bomber hunters benefit from having a higher gun convergence like 400 to 600.
It all has to do with were YOU feel comfortable engaging the enemy. Just set your gun convergence at the same range you find yourself firing at enemies the most often. With nose mounted guns the only thing that changes is with convergence setting is there "vertical targeting" (compensation for bullet drop basically) if you dont have it turned on then turn it on in options menu, its off by default, no idea why its off by default.
Edited by Ottobon, 24 February 2014 - 02:22 AM.