Darth_Revan_

Bomb damage guide and then some.

34 posts in this topic

I haven't seen a topic that posts what size bombs can damage what targets so I decided to start my own.  When I first starting playing this game I did get frustrated because I didn't know what bombs will take out what targets and if not then how many do I need?  If there is a topic out there already then my mistake.

 

 

      50kg-100lb bombs=  Don't even try to one shot any target with these firecrackers :facepalm: .  Best bet is to drop at the very minimum 2 bombs on AA, Artillery, and other lightly armored target.  This is why most heavy bombers armed with these have a huge amount to drop.

 

       250kg-500lb bombs= Now we can start doing some damage :Ds .  A single bomb will take out most lightly armored targets including medium tanks.  However against destroyers and heavy tanks, a double dose is necesarry.

 

      500kg-1000lb bombs= Should I even say what you can't destroy? :Ps   A single drop with these babies will take out 98% of targets with one shot except aircraft carriers and airfields.

 

     1000kg-2000lb= (Unknown :dntknw: )  Haven't had the pleasure of dropping these bad boys yet.

 

     Torpedoes= A single shot with most torpedoes is enought to destroy cargo ships, destroyers, and light cruisers.  I have not yet attacked battleships or aircraft carriers with torpedoes yet, however you

 

probably have to make multiple passes.

 

Some tips I can give to you beginning bomber pilots.

 

      1: Put a lot of your crew XP towards reload speed for your ground crews.  The faster you can reload bombs the faster you can get back into the action.  After that is up to you.  IMO, upgrading your gunners wouldn't be a bad thing at all or on repair and healing time.  Later on it is cheaper to not auto repair and let the crews repair themselves.  Increasing the skills for repair time, repair rate, and healing time will cut down on the time it will take to repair an aircraft for free.

     

      2:  Focus on targets that you can destroy with the bombs you have.  It would be a complete waste of a 1000lb or 500kg bomb on an AA gun :facepalm: .  Instead, focus on the heavily armored targets like pillboxes or tanks.  Your fighter mates will strafe light targets if they are not DF.

 

      3: Plan your bombing run.  Decide which area you are going to go and the best direction you can fly to provide you with the best way to take out more targets in one pass.  I always bring up the main map (M key) within the first couple of minutes of a match.

     

      4: Altitude is your friend.  The higher you fly the longer you will be safe from enemy fighters.  When bombing from high altitude zoom in while looking through the bomb sight to get a clearer picture of the target.  Make sure to lead your targets if they are mobile.

      5: When going into battle, it is safe to assume that YOU WILL BE ALONE AND YOU WILL HAVE NO FIGHTER ESCORT :(s .  If you have a friend who can cover you then great!  If not then try to go around where the main fight is going to be because nothing is as attractive to a fighter pilot then a lone bomber.

 

     6: The most important tip I can provide on here.......just have fun :)s .  Being a bomber pilot takes lots of patience.  Screaming at your fellow pilots for not protecting you isn't going to help anyone and will make yourself look bad.

 

If I have missed something or you want to add to the topic (like how many bombs or torpedoes it takes to take down a battleship or aircraft carrier), feel free to post on here. 

 

See you in the skies fellow pilots. :salute:

 

 

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50 kgs can OHKO med tanks and even heavy tanks if you drop the bombs right on top of them. 100 kgs solve the problem a little more.

 

As for 1 ton bombs, I'm very sure that it goes right through easily, especially with the Japanese AP bomb that can really hurt carriers.

 

As for torpedoes, I've found out that it takes 3 TBF torpedoes to knock out a battleship.

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Wery nice post, thx

Does anyone know how to tell what japaness bombs are what, i cant tell what is ap and what is heat, wery anoying :-)

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Id also like to know how to tell what jap bombs are AP.

 

*98% of targets with one shot except aircraft carriers, BATTLESHIPS, and airfields.*

 

Forgot battleships lol.

Pfft. Battleships. Aint nobody got time for those.

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I've been making my own list over the past few days.

Health I've worked out so far in terms of 250lb bomb loads, that are not ground penetrating. Actual health figures are obviously unknown, 250lb are the smallest bombs I have.

 

Required drop :

 

AAA = 250lb

Armoured Cars = 250lb

Artillery = 250lb

 

 

Light Pillbox = 500lb

Medium Tank = 500lb

 

Heavy Tank = 750lb

 

Airfield ~24,000lb

 

 

Stuff you can't kill :

Pillbox

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I've been making my own list over the past few days.

Health I've worked out so far in terms of 250lb bomb loads, that are not ground penetrating. Actual health figures are obviously unknown, 250lb are the smallest bombs I have.

 

Required drop :

 

AAA = 250lb

Armoured Cars = 250lb

Artillery = 250lb

 

 

Light Pillbox = 500lb

Medium Tank = 500lb

 

Heavy Tank = 750lb

 

Airfield ~24,000lb

 

 

Stuff you can't kill :

Pillbox

When it comes to AAA, Armoured Cars, and Artillery (as a bomber, not a Fighter-Bomber) I generally leave these guys alone unless I'm level bombing from 3,000 or higher altitude or if I'm packing a 1,000kg or 1,000 lb bomb.  A lot of times the AAA, pillboxes, and/or artillery are grouped together and you can get a multi kill by aiming in the middle of the group.  A good example is on the (probably going to get this wrong) Coast Town map where the pillboxes are positioned in the middle of either AAA or artillery.  A well placed 1,000lb bomb can wipe out three or more of the emplacements.

 

This goes back to what I was saying before though.  As a bomber you are carrying more firepower to deal with hard targets like tanks, pillboxes, and ships.  If you take these targets out first then the fighters (or if you got shot down and you are flying in your own fighter) will be able to deal with the soft targets by strafing, smaller bombs, or even better, by using rockets.

 

Also a small update, I dropped two 1,000kg bombs from a He-111 and unless I'm mistaken, one bomb took out an aircraft carrier.

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First of all I've just noticed, that depending on a country, bomb weight is measured differently. Either in kg or lb.1 kg ~ 2 lb

 

50kg (100lb)is enough for AAA, Artilery, light-medium vehichles

100kg for heavy tanks , cargo ships?? (250kg sinks it)

250kg (500lb) light pillboxes, DESTROYERS !!! (if aimed at control center or whatever it is called)

500kg pillboxes (has to be 500kg or 1000lb single bomb. 500lb failed to destroy)

1000kg light cruiser

2x1000kg battleship and carrier

 

Still got to test the minimum required bombs for cargo ship, light cruiser and battleship. 1 torpedo is enough for a destroyer, not sure yet about cruiser

While testing 100LB on heavy tanks I've managed  to kill one. first tried dropping single bombs for each tank, then "carpeted" a little bit. Was it 2x100 or single direct hit I'll never know :)

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After a little research, it seems Jap bombs with the green tip are best used on ships, while the others are best for land targets.

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First of all I've just noticed, that depending on a country, bomb weight is measured differently. Either in kg or lb.1 kg ~ 2 lb

 

50kg (100lb)is enough for AAA, Artilery, light-medium vehichles

100kg for heavy tanks , cargo ships?? (250kg sinks it)

250kg (500lb) light pillboxes, DESTROYERS !!! (if aimed at control center or whatever it is called)

500kg pillboxes (has to be 500kg or 1000lb single bomb. 500lb failed to destroy)

1000kg light cruiser

2x1000kg battleship and carrier

 

Still got to test the minimum required bombs for cargo ship, light cruiser and battleship. 1 torpedo is enough for a destroyer, not sure yet about cruiser

While testing 100LB on heavy tanks I've managed  to kill one. first tried dropping single bombs for each tank, then "carpeted" a little bit. Was it 2x100 or single direct hit I'll never know :)

I noticed as well the kg lb difference.  A 500kg bomb has more explosives then a 1,000lb bomb (500kg=1102.31lb).  That's why I grouped them the way I did in my guide.  I have also one shot tanks before with smaller bombs as well, but I mainly made this guide for beginners who haven't yet gained the skill to squarely hit a moving tank while diving in and/or dodging flak or enemy fighters.

 

Good observation. +1

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250lb Guide :

 

1x 250lb

AAA

Armoured Cars

Artillery

 

2x 250lb

Light Pillbox

Medium Tank

 

3x 250lb

Heavy Tank

 

4x 250lb

Destroyer

 

Unfeasible :

Airfield

Battleship

 

Stuff you can't kill :

Pillbox

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This is going to sound really nooby, but do repeated strikes from small bombs hurt heavier targets? I'm asking because my tier 4 He 111 carries 32 50kg bombs. If I drop them all on a pillbox at once, do I have a chance of killing it through sheer number, or are targets like that just immune to bombs under a certain weight?

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multiple small bombs don't work on pilboxes. Last night sunk a destroyer with 8x50kg. Could have been a miss or two on my first attempt dropping just 5 bombs. After quick turn and another 3x50 got the xp and lions.
And pilboxes - 3 passes with 4x250lb each time in a vertical dive have failed to destroy that bugger

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This is going to sound really nooby, but do repeated strikes from small bombs hurt heavier targets? I'm asking because my tier 4 He 111 carries 32 50kg bombs. If I drop them all on a pillbox at once, do I have a chance of killing it through sheer number, or are targets like that just immune to bombs under a certain weight?

It does, but only on the light pillboxes using 50kg bombs.  Played a match on coastal town with my G4 Japanese bomber and to guarantee a kill I dropped 4 bombs on every one light pillbox.  Sometimes you get a kill and sometimes you just get hits.  Now a direct hit will probably take it out, but I always want a guarantee kill and you might as well drop as many bombs as you can since they reload in one minute or less.

 

Also for those of you who are still a little confused about the Japanese bomb types then look no further than this topic http://forum.warthunder.com/index.php?/topic/19195-bomb-types/

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250lb Guide :

 

1x 250lb

AAA

Armoured Cars

Artillery

 

2x 250lb

Light Pillbox

Medium Tank

 

3x 250lb

Heavy Tank

 

4x 250lb

Destroyer

 

Unfeasible :

Airfield

Battleship

 

Stuff you can't kill :

Pillbox

All your information is wrong, for example AAA can be killed with MG's, they only need a 50 kg bomb, destroyers can be sunk with a 500lb also...and yes you can kill a pillbox

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All your information is wrong, for example AAA can be killed with MG's, they only need a 50 kg bomb, destroyers can be sunk with a 500lb also...and yes you can kill a pillbox


He's talking about 250lb bombs only. So 1 bomb is enough for most ground and a few naval targets. And yes - pillbox is impossible to destroy even with 1k of 250s

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for a bomb guide you sure missed out on the big momma of bombs, the Wellingtons 4000lb! but then again, what cant it kill?

 

Battleships and airfields. You need a couple of them to take either one down.

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will add to this, when doing high altitude bombing runs, give yourself loads of room to make the turn, may sound stupid, but you may think you have enough room to turn the plane, and get your sights on the next target before the bombs reload, only to find out you have overshot your target by a mile, just have to remember the higher up you are from the target, the further away you have to drop the bombs for them to land on their intended target.

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He's talking about 250lb bombs only. So 1 bomb is enough for most ground and a few naval targets. And yes - pillbox is impossible to destroy even with 1k of 250s

I took out a pillbox with multiple passes dropping 250's...as long as you do damage, that damage is cumulative

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I've been making my own list over the past few days.

Health I've worked out so far in terms of 250lb bomb loads, that are not ground penetrating. Actual health figures are obviously unknown, 250lb are the smallest bombs I have.

 

Required drop :

 

AAA = 250lb

Armoured Cars = 250lb

Artillery = 250lb

 

 

Light Pillbox = 500lb

Medium Tank = 500lb

 

Heavy Tank = 750lb

 

Airfield ~24,000lb

 

 

Stuff you can't kill :

Pillbox

 

Unless you're speaking about certain lower damage bombs, that is not correct at all. Pillboxes are easily destroyed and not just light pillboxes. A rocket will take out a light. A 1000lb bomb will take out a normal pillbox in one hit (and anything in the blast radius around it). I believe (as with many other ground objects in the game) pillboxes may or may not also take damage and be "weakened" and if so, smaller bombs will destroy it. For some reason the health bar over objects doesn't reflect this, but I know it to be so for things like tanks which can be destroyed with a few gun hits at times with enough existing damage. This is one reason that if I have the time to spare, I'll shoot a few rounds at tanks for experience/lions and sometimes get the kill.

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Would someone please explain why we have so many choices when setting the fuse delay on when a bomb actually explodes? What is the advantage of having it wait, and how long should it wait for max advantage?

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Would someone please explain why we have so many choices when setting the fuse delay on when a bomb actually explodes? What is the advantage of having it wait, and how long should it wait for max advantage?

 its more to do with bombs designed to penetrate a target, with the default set at zero the bomb will detonate on contact, regards less of what it hits, but set the fuse delay it will set the fuse on contact then will blow up afterwaords depending on the setting, mainly designed for anti ships where penetrating the deck is supposed to deal more damage, not been able to test it tho to see it it does make a difference.

 

the other thing which is supposed to be simulated is bomb bouncing, where a bomb could bounce off the surface of the water ala damn busters, still too see it used and doesn't offer any advantage that i can see.

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u can fly low with enemy on ur 6 and drop 4000lbs bomb with 3 sec delay and *poof* hes gone lol

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