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Will RUSSIAN planes in final relese of the game "balanced"?

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#1 SovereignX

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Posted 19 February 2013 - 04:14 PM

Dear DEVs!

 

 

I hope russian planes will be... say in its name the child will be NERFed. Because they are too OP. Their bombers turn like fighters even in HB. Their fighters turn like... they are OP. Why? Because they have lesser weaponry then other nation fighters? BF 109 has almost the same weaponry. 

Or their bombers. Bring 2-3 times more bombs then other nation do.



#2 Jeimuzu

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Posted 19 February 2013 - 05:15 PM

It is early days and I think so far the Dev's are doing a good job...
However I think everyone playing this game feels the same and would like to see a game that is as balanced as possible... but more importantly a game that is historically accurate.
I don't mind if certain vehicles are more powerful than others... as long as it were the actual case in history.
So Russian biplanes shooting down Bf 109's needs to be addressed.

Planes should have payloads/magazine sizes that they actually had in WWII.

I know what I don't want, and that is what happened in World of Tanks, where the German vehicles were useless, and every other vehicle performed to how WoT think they performed... which was worse than all Russian vehicles.
-With the recent patch, I uninstalled WoT; nerfed the German Med line into oblivion, then locked the forum so no one could ask questions about the patch or why the nerf.

 


-A more historically accurate game will mean the game will have more longevity and will be respected.
I'm loving this game to bits, and would love to see that the vehicles in-game are accurate or as possible to the actual vehicle stats in WWII; across all the vehicle types and nations in the future too (Planes, tanks and ships).


 



#3 Janohito

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Posted 19 February 2013 - 05:26 PM

Please, no balance. I don't want this game to get balanced. I want it to stick to the real performance of the planes. If Chaika was able to turn like crazy IRL - it should be able to do that here. If La5 was extremely fast and agile aircraft - I want it to be exactly like that. If Mustang was the best fighter in the WW2 - I want it to be the best fighter. So really, stick with real aircraft performance, don't make all countries equal.


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#4 newlynx

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Posted 19 February 2013 - 05:30 PM

So Russian biplanes shooting down Bf 109's needs to be addressed.

If you try to cycle the biplane with full speed then the biplane is going to get you down. It's not the game's fault but your gameplay needs improvement.



#5 Jeimuzu

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Posted 19 February 2013 - 05:34 PM

Janohito - Well put.  :yes:

Good to know there are others that really want a historically accurate game. 



#6 Hethwill

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Posted 19 February 2013 - 05:37 PM

I am sure every plane in the game will be modelled as accurately as possible. Same as with the Army and Navy.

 

One thing the developers cannot model though is the use the players will give to their planes and vehicles and ships.

 

We all know that a lot of work is being done and every patch bring the beta further.

 

Also note that you can only compare Flight Models using Realistic controls or Full controls and that Arcade mode is a simplified version, like a playground where many factors don't get into equation: for example many planes that rely on energy dives and climbs don't work proper in arcade but excel when played in HB and FRB using ~Realistic control modes.

 

Further, i think your doubt should cover all the nations and not only the Soviet Union.


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#7 El3m3nttt_H2H

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Posted 19 February 2013 - 05:40 PM

Well I am pretty sure the Dev team started with Russians(and I think it is a Russia based Developer making it even easier) so they knew exactly where to get info on the warplanes so they are probably using the real performance of the aircraft in AB, HB and FRB, but I really couldn't care more or less if they are OP I only play for fun and if a nations aircraft are OP I will get over it because it's a game, it isn't going to be perfect, Also the Russians were a very, VERY good aircraft maker they designed their planes to be cheap and very effective and easily repairable and can be replaced swiftly so the Russkies(as us Americans call them) were very good with not being sentimentally attached to their stuff they made their stuff to be easily used and if it didn't work they'd find one that would.  


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#8 SovereignX

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Posted 19 February 2013 - 06:36 PM

Then an IL-2 pls dont overturn my P-63, get my back and shoot me down. Its an attacker not an dogfight plane. 

 

Please, no balance. I don't want this game to get balanced. I want it to stick to the real performance of the planes. If Chaika was able to turn like crazy IRL - it should be able to do that here. If La5 was extremely fast and agile aircraft - I want it to be exactly like that. If Mustang was the best fighter in the WW2 - I want it to be the best fighter. So really, stick with real aircraft performance, don't make all countries equal.



#9 iSpitFir3

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Posted 19 February 2013 - 08:00 PM

Then an IL-2 pls dont overturn my P-63, get my back and shoot me down. Its an attacker not an dogfight plane. 

 

 

:facepalm:

 

 

I can tell from this response that you only read turn times when you select your plane for battle. Many planes can shave seconds off of that stated information with crew upgrades. A lot of players need to learn how to boom and zoom. Being that the IL-2 is a ground attack aircraft it's going to maintain it's speed longer than the highspeed P-63. If you continue to turn and turn with the P-63 against such a plane, you're playing into it's hands.


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#10 iSpitFir3

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Posted 19 February 2013 - 08:14 PM

Please, no balance. I don't want this game to get balanced. I want it to stick to the real performance of the planes. If Chaika was able to turn like crazy IRL - it should be able to do that here. If La5 was extremely fast and agile aircraft - I want it to be exactly like that. If Mustang was the best fighter in the WW2 - I want it to be the best fighter. So really, stick with real aircraft performance, don't make all countries equal.

 

The Mustang was definently not the best fighter of World War 2. It was the Jack of all trades, good at every role, but not the best. Even being an avid fan of the P-51D I would have to give the crown of best airframe of World War 2 to the Messerschmitt Bf 109. (In my own personal opinion.)


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#11 RAZORLIGHT

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Posted 19 February 2013 - 08:20 PM

Please, no balance. I don't want this game to get balanced. I want it to stick to the real performance of the planes. If Chaika was able to turn like crazy IRL - it should be able to do that here. If La5 was extremely fast and agile aircraft - I want it to be exactly like that. If Mustang was the best fighter in the WW2 - I want it to be the best fighter. So really, stick with real aircraft performance, don't make all countries equal.

jesus your american fanboy talk is annyoing



#12 Art_cz

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Posted 19 February 2013 - 08:27 PM

Please, no balance. I don't want this game to get balanced. I want it to stick to the real performance of the planes. If Chaika was able to turn like crazy IRL - it should be able to do that here. If La5 was extremely fast and agile aircraft - I want it to be exactly like that. If Mustang was the best fighter in the WW2 - I want it to be the best fighter. So really, stick with real aircraft performance, don't make all countries equal.

Yes I gree!  I don't want this game to get balanced. I want it to stick to the real performance of the planes. But La5 is really OP and Mustang was not the best figther. I want realistic and  why has spitfire bad engine power ? ...
Stop do it balance when children will cry. I dont WOT.



#13 iSpitFir3

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Posted 19 February 2013 - 08:28 PM

jesus your american fanboy talk is annyoing

That's uncalled for. People are entitled to their own opinions. Bashing his opinion is just as borish.


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#14 RAZORLIGHT

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Posted 19 February 2013 - 09:16 PM

That's uncalled for. People are entitled to their own opinions. Bashing his opinion is just as borish.

 

look at all his comments.

 

btw. your signature :facepalm:



#15 hyperion

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Posted 19 February 2013 - 09:32 PM

Please, no balance. I don't want this game to get balanced. I want it to stick to the real performance of the planes. If Chaika was able to turn like crazy IRL - it should be able to do that here. If La5 was extremely fast and agile aircraft - I want it to be exactly like that. If Mustang was the best fighter in the WW2 - I want it to be the best fighter. So really, stick with real aircraft performance, don't make all countries equal.

Okey. How able to balance Legendary Tiger 2B or Jagdtiger in WW2 standarts? In real time line Their best hostlie is their mechanical problems whic you cant add this game. Game is Game. Real life is real life.


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#16 sgtgigglemittens

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Posted 19 February 2013 - 09:43 PM

:facepalm:

 

 

I can tell from this response that you only read turn times when you select your plane for battle. Many planes can shave seconds off of that stated information with crew upgrades. A lot of players need to learn how to boom and zoom. Being that the IL-2 is a ground attack aircraft it's going to maintain it's speed longer than the highspeed P-63. If you continue to turn and turn with the P-63 against such a plane, you're playing into it's hands.

I can tell by your response that you have never flown an american fighter

 

They cant "boom and zoom" as they do little booming and less zooming. Other craft are able to keep up with the speed of most of the top tier american craft AND can turn easly. IF you guys wanna have a historical xxxx fest, at least make the historical part accurate. This is a video game, video games are not simulations no matter how much people want them to be. We do not have coordinated flights of craft all working in unison. We do not have fighters willing to baby sit bombers like "historical" accounts say. We need balance to make up for that, like it or not.


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#17 Janohito

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Posted 19 February 2013 - 09:56 PM

Okey. How able to balance Legendary Tiger 2B or Jagdtiger in WW2 standarts? In real time line Their best hostlie is their mechanical problems whic you cant add this game. Game is Game. Real life is real life.

 

Well, I don't think that even Tiger 2 or Jagdtiger were invincible. I am no expert at tanks, but weren't they also extremely slow? Couldn't that be exploitable by other nations tanks? At least in Panzer General, Jagdtiger could only move like 3 hexagons.

 

I can tell by your response that you have never flown an american fighter

 

They cant "boom and zoom" as they do little booming and less zooming. Other craft are able to keep up with the speed of most of the top tier american craft AND can turn easly. IF you guys wanna have a historical xxxx fest, at least make the historical part accurate. This is a video game, video games are not simulations no matter how much people want them to be. We do not have coordinated flights of craft all working in unison. We do not have fighters willing to baby sit bombers like "historical" accounts say. We need balance to make up for that, like it or not.

 

I think you nailed the problem there. Game currently is very far from being historically accurate. A lot of planes lack proper FM, so they cant do the things they are supposed to do. But really, I think it would work just fine if they made game historically accurate, without any artificial balancing.


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#18 Nectaria

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Posted 19 February 2013 - 10:02 PM

Making it historical would stop a lot of "omg russian bias" feeling a lot of players have...and they have it with good reason in arcade at the moment.


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#19 Miniko

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Posted 19 February 2013 - 10:16 PM

there is no  aircraft OP. There are only bad pilots. Each aircraft has its own characteristics. This is pilot to exploit these characteristics. Most aircraft of the game must be played in z & b, and despite this, most of the pilots play them in turning dogfight...


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#20 Lemsko

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Posted 19 February 2013 - 10:25 PM

Making it historical would stop a lot of "omg russian bias" feeling a lot of players have...and they have it with good reason in arcade at the moment.

 

Dreamer and Idealist you need to be to believe that. People will always claim bias because its easier then to admit it might be their own playstyle which is responsible for their performance.


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