Venrai

Crew qualification bonuses?

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There are several theories going around when talking about crew upgrades, but what I'd like to know are the befefits of upgrading the crew qualification.

 

I know that for Expert qualification (1st level) +30 bonus to the Keen Vision, Visibility, Fire Accuracy, Fire Precision, Repair Speed and Reload Speed.

 

But what does the next one give you? And how many more are after that.

 

Is it worth dumping points into stuff just to go for these early on?

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The next and final level is Ace status, and gives a total of +50 to the attributes you mentioned. Ace status in a plane costs golden eagles.

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on the wiki it states,

 

Ace qualification (2nd level) gives +20 (for a total of +50) to the same skills. This upgrade requires Golden Eagles.

 

how much of an advantage would this give a person willing to pay for this with real money?

 

Would this be classed as pay to win and cause unbalance between players spending money on crew and players that don't?

 

Thanks.

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on the wiki it states,

 

Ace qualification (2nd level) gives +20 (for a total of +50) to the same skills. This upgrade requires Golden Eagles.

 

how much of an advantage would this give a person willing to pay for this with real money?

 

Would this be classed as pay to win and cause unbalance between players spending money on crew and players that don't?

 

Thanks.

It is hard to stay, planes don't last that long if someone hits them. If it was a tank or warship then maybe. I don't see a point in getting ace level.

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The difference between Expert and Ace status, lets say for the repair skill is about 4 secs if repairing on the airfield during a game and about the same for the reload skill in arcade.

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Would this be classed as pay to win and cause unbalance between players spending money on crew and players that don't?

What else would you class it at, lol? Competitive advantages available only for real money are the text book definition of pay2win.

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What else would you class it at, lol? Competitive advantages available only for real money are the text book definition of pay2win.

Its not really pay2win, the difference between Expert and Ace is marginal and wont let you rake up all that didnt upgrade. The Expert state is achievable with Lions so every1 can do it.

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Its not really pay2win, the difference between Expert and Ace is marginal and wont let you rake up all that didnt upgrade. The Expert state is achievable with Lions so every1 can do it.

If you pay real money you get a 67% higher crew skill bonus than you can achieve with in game currency. It is a textbook example of a pay 2 win mechanic. And we all know there are others in this game, e.g. certain very unbalanced real money planes. Deal with it.

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If you pay real money you get a 67% higher crew skill bonus than you can achieve with in game currency. It is a textbook example of a pay 2 win mechanic. And we all know there are others in this game, e.g. certain very unbalanced real money planes. Deal with it.

 

U are dumb, really. crew lvl dont make u better, not even a little u can still die as fast as a plane without a good crew.

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all my crews are aced with gold, and i'm still terrible...

 

i couldn't imagine how bad i would be, without ace qual

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U are dumb, really.

I must be, I am nothing vis-à-vis your superior way to lead a discussion. As always, good luck in life, you'll need it.

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It is pay-2-win, but a very small instane of it. Considering the massive advantage you can get with accelerated training (I've spent 300-350 gold on each of my crew's training (19 crews)), it's not that big a deal. Being able to skip your crew ahead like that, however, is.

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If you pay real money you get a 67% higher crew skill bonus than you can achieve with in game currency. It is a textbook example of a pay 2 win mechanic. And we all know there are others in this game, e.g. certain very unbalanced real money planes. Deal with it.

 

If you are a terrible pilot, you will get shot down with or without crew skills. If you are a great pilot, you probably would shoot the other guy anyway, with or without crew skills. If you really think the ACE crew skills gives any real advantage ... what it DOES give you, is time saving. Like most people here I guess, I am working and in my spare time I play to relax, what I am not going to do anymore is grind and farm stuff, that wasnt even fun when I was in my early 20s and definitly isnt anymore now. If you consider that a big advantage that I ace´d my crew ahead of time with a 3 sec bonus, so be it.

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If you are a terrible pilot, you will get shot down with or without crew skills. If you are a great pilot, you probably would shoot the other guy anyway, with or without crew skills. If you really think the ACE crew skills gives any real advantage ... what it DOES give you, is time saving. Like most people here I guess, I am working and in my spare time I play to relax, what I am not going to do anymore is grind and farm stuff, that wasnt even fun when I was in my early 20s and definitly isnt anymore now. If you consider that a big advantage that I ace´d my crew ahead of time with a 3 sec bonus, so be it.

Thanks for clarifying that.

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It is pay-2-win, but a very small instane of it. Considering the massive advantage you can get with accelerated training (I've spent 300-350 gold on each of my crew's training (19 crews)), it's not that big a deal. Being able to skip your crew ahead like that, however, is.

I never commented on the magnitude of the advantage of the first mechanic, so I do not disagree.

As to the latter mechanic, it does give you an advantage, but just for a while until free players catch up. Same as a premium account, it simply makes you advance faster. That's not commonly referred to as pay2win, at least not in the strict understanding of the term. It's just what comes with the F2P territory.

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I never commented on the magnitude of the advantage of the first mechanic, so I do not disagree.

As to the latter mechanic, it does give you an advantage, but just for a while until free players catch up. Same as a premium account, it simply makes you advance faster. That's not commonly referred to as pay2win, at least not in the strict understanding of the term. It's just what comes with the F2P territory.

 

It's not strictly, dictionary-defined pay2win, but look at it this way: A battle nets you somewhere between 0-100 crew XP in total. A single acceleration for 100 gold nets you 1,500 crew XP. I accelerated every one of my 19 planes with at least 3 "doses" of 100 gold, for a total of about 90,000 crew XP. That means that it would take a non-paying player without a premium account about 1.8K battles (!!!) to catch up to me in terms of crew skill, and all it cost me was like $30. Does that seem legit to you?

Edited by Trilandian

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Its not really pay2win, the difference between Expert and Ace is marginal and wont let you rake up all that didnt upgrade. The Expert state is achievable with Lions so every1 can do it.

pay2win = you pay so you have an advantage over others that don't pay. It doesn't mean some1 wins automatically if you pay.

So in this case its marginally but its still pay2win.

 

Edit:

To many people are not aware or don't handle to what P2W means. Like dogma Charlie for example: ''Yea but its just a little advantage so it is not pay 2 win :crazy: ''.  The ideaology is evil. P2W is having an advantage over non payers, doesn't matter how big the advantage is. With expert you have +30, with ace you have +50 on many stats, the difference is not big but notciable. And with reload speeds the p2w factor becomes a lot higher, not with the other stats as much tbh.

 

Pay for time is something different, But it can be exaggerating like WoT if you dont pay at all and want to play all tanks with 100% crew it takes on a (no)life time.

Pay for content/time is for example buying premium tanks/planes/ships. In WoT a premium tank is sometimes 40 or 50 Euro, if you imagine how many tanks there are in game its like paying 50 Euros for less than 1% of the tankcontent. But it has double credits.

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It's not strictly, dictionary-defined pay2win, but look at it this way: A battle nets you somewhere between 0-100 crew XP in total. A single acceleration for 100 gold nets you 1,500 crew XP. I accelerated every one of my 19 planes with at least 3 "doses" of 100 gold, for a total of about 90,000 crew XP. That means that it would take a non-paying player without a premium account about 1.8K battles (!!!) to catch up to me in terms of crew skill, and all it cost me was like $30. Does that seem legit to you?

Hey, I always said that WoT has one of the most lenient F2P models out there, refusing to straight up sell XP like they do in this game here, for example. As to it being legit to do so... hmm, I think have a problem with the term. These games are free to play as much as they are free to walk away from them, so if we don't like a game's economic model we suffer no loss.

While I somewhat miss the times where you would buy a full price game and then were able to compete with all other players on a level playing field, the reality is that the market has embraced the F2P model and the grind it includes. I've never been a grinder and I typically get extra enjoyment out of beating better equipped players, so it works out for me I guess.

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Damn I wanted to have a few Ace Hurricane pilots but for real actual money that I can spend on whiskey instead? They'll be Experts and like it.

 

I did buy me 20 euro of lions a few weeks ago, I generally support the games I like (KSP!) and I spent 100 lions on each of my British crew and some of the German guys, pimped their xp, experted some tier 3/4 British planes... and I do no better in them than in my nooby Japanese or American planes where the pilots have 20 xp amongst them.

 

The buffed reload speed is damn nice though, makes the Boomerang a stone cold killer.

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What I personally don't understand is why they don't charge money for skins and decals. Seems like a wasted opportunity to cash in on somthing that givses no in-game advantage.

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They figured out that spending lions will quickly deplete in any case.

 

Ah well, WoT didn't have customisation for payments in the beta either.

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They figured out that spending lions will quickly deplete in any case.

 

What?

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What?

*With repair costs, ammo, new aircrafts & more crew slots all drain the lions very fast. When you're above rank 10, it starts to become insane just to repair one aircraft.

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